ABOUT THE PROJECT

THESIS

The cultural history of metals as a means of describing the deep relationship between technology and human violence.

CORE ARGUMENTS

Technology and violence are co-constitutive

Metal technologies (weapons, tools, industry) and organized violence evolved together, each shaping the other across millennia.

Metallurgy as sacrificial practice

Mining, smelting, and metalworking carry ritual and sacrificial dimensions across cultures, from ancient forges to industrial kilns.

The metal body

From bronze armor to industrial warfare, metals reshape the human body for violence, extending and transforming our capacity to harm.

Extraction as violence

Mining and resource extraction entail violence against land, labor, and peoples, from ancient slaves to modern conflict minerals.

TEMPORAL SCOPE

The metallic complex spans human history from the first discovery of copper to contemporary conflict minerals and drone warfare.

Prehistoric/Bronze Age First metallurgy, ritual deposits, copper and bronze
Iron Age Weapons revolution, bog sacrifices, iron smelting
Classical Greek and Roman metalworking, mythologies of the forge
Medieval Swordsmiths, alchemy, hermetic traditions
Colonial Silver mining at Potosi and Zacatecas, gold rushes
Industrial Mechanized warfare, steel production, factory violence
20th Century World wars, the Holocaust as industrial killing
Contemporary Rare earths, conflict minerals, drone warfare

KEY FIGURES

Theorists

  • Lewis Mumford Technics, the megamachine
  • Rene Girard Violence and the sacred
  • Georges Bataille Expenditure, sacrifice
  • Pierre Clastres Society against the state
  • Gilles Deleuze & Felix Guattari War machine, nomadology
  • Georges Dumezil Indo-European tripartition

Mythological

  • Prometheus Fire-bringer, bound by Zeus
  • Hephaestus/Vulcan Divine smith, lame god
  • Tubal-Cain Biblical forger of bronze and iron
  • Wayland the Smith Germanic craftsman-sorcerer

PARTICIPATE

The Metallic Complex is both a research project and a community. We welcome scholars, hackers, artists, and anyone interested in the deep history of technology and violence.